Double Dragon (Video Game) - TV Tropes. Double Dragon is a series of side- scrolling Beat 'em Up's that helped popularize the genre back in the late 1.
The original 1. 98. Technos Japan Corp. The 2- Players Mode also provided a twist in the end: if both players manage to make all the way to the end, then the two would be forced to fight each other to the death, with the survivor getting to claim Marian for himself.
Double Dragon was followed by two arcade sequels and numerous home versions for various platforms. The three NES versions (along with the first two Game Boy games and the SNES- exclusive installment) were actually developed by Technos themselves, while most of the other versions were licensed out and developed by other companies. The series died out after Technos went out of business in 1.
Fighting Game format. The series was revived when Million Corp., a company founded by former Technos staff members, bought the IP. The IP was later bought, alongside other Technos properties by Arc System Works. While the series is nowhere near as prevalent as it was back in the day, it still gets an occasional new game once in a while. In addition to the games, there was also an animated series and a live- action movie, as well as a comic where their dad was Stan Lee. Yes, that one. Games include: Double Dragon I (1.
Double Dragon II: The Revenge (1. Ports released for the NES, the Japanese Mega Drive, and the PC Engine. An unrelated Double Dragon II was released for the Game Boy in 1.
It is actually a localization of a Kunio- kun game. There was also a handheld LCD Double Dragon based on The Revenge, though (being a '9. LCD handheld) it was extremely stripped down. Double Dragon 3: The Rosetta Stone (1. Double Dragon III: The Sacred Stones (1. NES): Released for the Japanese Famicom as Double Dragon III: The Rosetta Stone.
Almost a completely different game from the arcade version (then again, the same could be said about the first two NES games). Ported to the Game Boy and Sega Genesis as Double Dragon 3: The Arcade Game. Super Double Dragon (1. SNES) Released in Japan as Return of Double Dragon in a slightly more complete form. Battletoads & Double Dragon: The Ultimate Team (1. NES): Crossoverwith the Battletoads series. Developed by Rare and published by Tradewest.
Chinese Restaurant, Mansfield - Providing you with the best Asian food along with the best service at our stylish restaurant. Everything Double Dragon. The games, movie, cartoon, reviews, codes, and more! Double Dragon is a 1994 live-action film based on the video game series of the same name and directed by James Yukich. It stars Mark Dacascos and Scott Wolf as brothers Jimmy and Billy Lee, along with Alyssa Milano as Marian.
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Technos had very little involvement with this one. Ported to the Game Boy, Sega Genesis, and SNES.
Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat . Fight your way through countless henchmen including Linda and Abobo on your way. Double Dragon is a Chinese Restaurant with a take away service. We are located in Churchills Hotel on St. Helens Crescent in Hastings. The Double Dragon coin-operated Videogame by Taito (circa 1987), and it's history and background, photos, repair help, manuals, for sale and wanted lists, and census survey is brought to you by The International Arcade Museum. Kill 6 Twilight Fiends in the Twilight Realm and then defeat Valiona and Theralion in the Bastion of Twilight. Double Dragon Martial Arts Gym is the Sutherland Shire’s home of self defence & fitness. Classes include Kickboxing, Kung Fu, Boxing & Personal Training.
Double Dragon V: The Shadow Falls (1. SNES): A Tradewest- developed one- on- one fighting game based on the animated series. Once again, Technos had very little involvement with this one.
Double Dragon (1. Neo- Geo): A one- on- one fighting game based on the movie. Unlike Shadow Falls, Technos actually made this one and it was the last one they made before going out of business. Double Dragon Advance (2.
GBA): First game developed by Million. Ported to mobile phones as Double Dragon EX. Double Dragon Zeebo (2.
Zeebo): Available only in Brazil and Mexico. Double Dragon i. Phone (2.
Phone): By the makers of the Zeebo version. Double Dragon II: Wander of the Dragons (2. Xbox 3. 60): Remake of the second arcade game.
See also Rage Of The Dragons, a 2. Fighting Game that, while not a part of the series, was originally meant to be.'8. Hair. Acrofatic: Chin Seimei (and his Palette Swap brothers who appear only in the third arcade game), as well as Mc. Guire from the SNES game. Action Girl: Marian and Rebecca in the Neo- Geo fighting game. Adaptation Dye- Job: The series was never consistent as to which Lee brothers had which hair color. In the first arcade game, Player 1 (or Hammer, as he was originally named) wore the blue outfit and had the blond hair, while Player 2(or Spike) had the red outfit and brown hair.
This was changed in the NES version, where Billy wore the blue outfit and had reddish brown hair, while Jimmy wore the red outfit and had blond hair (aside from a brief scene where it's blue). Their respective sequels followed suit, although the arcade version of Double Dragon II deviated from this pattern a bit by having the Lee brothers wearing black and white during gameplay while depicting them with their . Later games in the series tend to switch back and forth between one set of hair colors or the other, depending on the developer.
Adaptation Expansion: The GBA game is a remake of the original arcade game that not only features almost all the stages, moves, and enemy characters from the arcade version, but also feature quite a few stages, enemies, and moves clearly inspired by later ports and installments. Adaptational Villainy: Jimmy Lee in the first NES game, who went on from being the Player 2 character to becoming the . All the later games are stand- alone. All There in the Manual: The names of the enemy characters are never mentioned in- game in most of the titles (except for the NES version, where all the bad guys except Willy are playable in the Versus Mode, although Williams' name is shortened to . This was before Final Fight introduced the idea of giving the enemy characters life gauges with their names. The Apunkalypse. Artifact Title: The NES version of the first game ran the risk of having one due to the developers' inability to include a 2- Player co- op mode at the time. Since having a game titled Double Dragon with just half of the titular duo wouldn't had made sense, Technos decided to subvert this by taking a cue from the arcade version's twist ending, in which both brothers fought over Marian, by having Jimmy (Player 2 in the arcade version) as the final boss.
The Game Boy version plays this straight by lacking a co- op mode as well and ending the game with the final boss fight with Willy. The arcade version of Double Dragon 3 introduces a previously- unseen third Lee brother named Sonny exclusive to that game.
The Lee Brothers themselves do this in the intro of PC- Engine version of II. Bash Brothers: Guess who. Battle Boomerang: In the SNES game; makes a return in Neon. Batter Up. Big Applesauce.
Boomerang Comeback: Possible in Return. Boss Rush: Most of the games have a boss rush before the final boss shows up. Bottomless Magazines: Willy.
Bottomless Pits. Bribing Your Way to Victory: The third arcade game had power- ups.. Billy Lee is even named after Billy Lo, Bruce Lee's character from the Game of Death. Chin Taimei in the NES version of the first game. Li Chenglong, the Mission 2 boss in the third arcade game is a rather blatant example.
The Japanese version of the GBA game flat out gives a dedication to Bruce Lee in the ending. The Cameo: In Amon's ending in the Neo Geo game, you can see Shaia and Ballboy near him. Catch Phrase: A real weird word, .
Gets a bit silly in the third arcade game with the introduction of a yellow- clad Lee brother (Sonny) as the main Player 3 character, along with other palette- swapped siblings (essentially an excuse to allow all three players to use the same character). Combat Pragmatist: You can utilize hair grabs, stomps and grounded pummeling against your foes in most games. Notable in Advance in that you're not awarded score for utilizing these attacks. Willy uses a Machinegun whereas everyone else uses their fists or melee weapons. Combination Attack: The Back- to- Back Hurricane Kick and the Triangle Jump Kick in both, the arcade and NES versions of Double Dragon III.
Composite Character Jimmy Lee in the first NES game, who not only serves as the new final boss, but essentially replaces Jeff (the head- swapped Lee brother boss from the arcade version) as the boss who uses all of the player's moves. Abore in the second NES game has the same moves as his namesake from the arcade version, but his appearance resembles that of Oharra's, an Abobo head- swap from the arcade version. Conservation of Ninjutsu: The twin ninjas from II and Ranzou from III are bosses (the latter becomes a playable character). Ranzou's minions are fodder. Covers Always Lie The promotional illustration for Double Dragon II: The Revenge (as seen above) shows Marian alive, despite being killed in the beginning of the game (the happy ending where Marian is brought back to life was not in the arcade version and was only added in the NES version). Even stranger is the fact that the artwork shows Marian embracing the Lee brother in red, when her boyfriend is established to be Billy, the Lee brother in blue (perhaps a result of Billy and Jimmy having switched hair colors in the console version).
The Japanese cover art for the Game Boy version also depicts Billy wearing red instead of his traditional blue. But given that the Game Boy version has black and white graphics, his outfit could be in any color. A much straightforward example can be seen in the cover art for the first NES game, which shows Billy and Jimmy as literal Bash Brothers, clenching their fists together at the background and teaming up against a pair of punks on the foreground, despite the fact that Jimmy was Billy's nemesis in the NES version. The computer versions released shortly after the NES game used the same cover artwork, but most of them had the 2- player co- op mode, so the use of the same artwork was not as misleading in those versions. The Famicom version had an entirely different cover art as well. The American Game Boy version uses the same box art as the aforementioned NES version, even though Jimmy doesn't appear in that game at all. Averted entirely by Double Dragon Neon.
Everything that appears on the box art appears in- game. Co- Op Multiplayer: Probably the first Beat 'em Up to feature this. Counter Attack: The SNES game features an armlock move that allows the player to grab an enemy's arm by blocking his punches and then use the opportunity for multiple punches and kicks or a throw (which only works on some enemies). The Chen brothers can do the same to the player's kicks, while Duke can counter the armlock.
In Advance this returns in form of nerfed catch and throw combo.